Animals
Solarpunk animals reference for chickens, pigs, sheep, shelters, feed, water troughs, food basket, animal transport, honey, milk, eggs, and truffles.
Animals pay off when care is on a short route. Happy animal products come through shelters and the food basket loop.
| Animal Entry | Use |
|---|---|
| Chicken | Confirmed animal icon and shelter support. |
| Pig | Happy pigs drop truffles over time at the pig shelter. |
| Sheep | Happy sheep leave milk while resting in the sheep shelter. |
| Chicken Coop | Shelter/building for chickens. |
| Pig Shelter | Shelters pigs from rain; happy pigs provide truffles beside the shelter. |
| Sheep Shelter | Shelters sheep from rain; happy sheep provide milk beside the shelter. |
| Animal Feed | Food item for animals. |
| Feeding Trough | Keeps nearby animals around it while filled. |
| Water Trough | Animal water trough that can be filled with a water can and also fills during rain. |
| Powered Water Trough | Powered animal water trough that pumps water from the ground using energy. |
| Automatic Feeder | Powered feeder from the automatic animal-care research path. |
| Animal Transport | Tool/system for moving animals between islands. |
| Animal Tag | Animal identification or transport support item. |
| Animal Receiver | Animal transport destination/base. |
| Food Basket | Collects resources from happy animals at shelters. |
| Beehive | Bee/honey production building. |
| Honey | Bee product used in food. |
| Beeswax | Bee product used in wax-related crafting. |
| Egg | Chicken product and food ingredient. |
| Sheep Milk | Sheep product. |
| Truffle | Pig product. |
Mechanics Worth Knowing
- A feeding trough holds food for animals.
- A water trough for animals can be filled with a water can and also fills automatically during rain.
- An animal receiving station marks the destination for animal transport.
- Animals automatically stay near their feeding trough as long as it’s filled.
- Animals can be transported to other places using an animal transporter. Place the base where you want to bring them, then use the transporter to move the animal to that base.
- Animals will follow you if you’re holding their favorite food.
- For animals to reproduce, you need two of the same species with all needs fulfilled. Each animal requires its own shelter to fulfill its needs. Animals will only breed if there’s an available shelter nearby.
- Happy animals produce resources that can be collected in the basket at the shelter.
- Includes feeder, water trough, and a cozy chicken shelter for basic animal care.
- Pig shelter: pigs sleep there and take shelter during rain; happy pigs produce truffles beside the shelter.
- Sheep shelter: sheep sleep there and take shelter during rain; happy sheep produce milk beside the shelter.
- Unlock “Animal Basics Pack” in the Research Table to learn more about animals.
Record Details
Chicken
| Category | Animals |
|---|---|
| Player use | Confirmed animal icon and shelter support. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Chicken belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. |
| Game text | Includes feeder, water trough, and a cozy chicken shelter for basic animal care. |
| Animal care stats | Hunger drain 0.01/minute Thirst drain 0.01/minute Grow-up time 600s Procreation radius 800 Space 10 Overcrowded at 10 Hunger/thirst interval 120s |
| Related | Animals, Animals And Products, Food And Drink, Chicken Co-op, Egg |
Pig
| Category | Animals |
|---|---|
| Player use | Happy pigs drop truffles over time at the pig shelter. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Pig belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. |
| Game text | Pig shelter: pigs sleep there and take shelter during rain; happy pigs produce truffles beside the shelter. |
| Animal care stats | Hunger drain 0.01/minute Thirst drain 0.01/minute Grow-up time 600s Procreation radius 800 |
| Related | Animals, Animals And Products, Food And Drink, Pig Shelter, Truffle |
Sheep
| Category | Animals |
|---|---|
| Player use | Happy sheep leave milk while resting in the sheep shelter. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Sheep belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. |
| Game text | Sheep shelter: sheep sleep there and take shelter during rain; happy sheep produce milk beside the shelter. |
| Animal care stats | Hunger drain 0.01/minute Thirst drain 0.01/minute Grow-up time 600s Procreation radius 800 |
| Related | Animals, Animals And Products, Food And Drink, Sheep Shelter, Sheep Milk |
Chicken Coop
| Category | Animals |
|---|---|
| Player use | Shelter/building for chickens. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Chicken Coop belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Stack size: 1 Recycler value: 1 Crafted or processed by: [Chicken Coop](/reference/animals/#record-chicken-coop) |
| Gameplay stats | Max stack size: 1 Burn time (fuel): 20s Recycler value: 1 (Recycler return) Item type: Animals, Other Interaction: Buildable |
| Crafted or processed by | Chicken Coop option 1 at Crafting Table (Unlock recipe): 10 Log, 4 Stick -> 1 Chicken Coop |
| Unlocked by research | Animal Basics Pack (5 Wheat) |
| Related | Animals, Animals And Products, Food And Drink, Chicken, Egg |
Pig Shelter
| Category | Animals |
|---|---|
| Player use | Shelters pigs from rain; happy pigs provide truffles beside the shelter. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Pig Shelter belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Stack size: 1 Recycler value: 1 Crafted or processed by: [Pig Shelter](/reference/animals/#record-pig-shelter) |
| Game text | Pig shelter: pigs sleep there and take shelter during rain; happy pigs produce truffles beside the shelter. |
| Gameplay stats | Max stack size: 1 Burn time (fuel): 20s Recycler value: 1 (Recycler return) Item type: Animals, Other Interaction: Buildable |
| Crafted or processed by | Pig Shelter option 1 at Crafting Table (Unlock recipe): 10 Log, 4 Stick -> 1 Pig Shelter |
| Unlocked by research | Pig Shelter (5 Carrot, 5 Wood) |
| Research cost and unlocks | Animals: 5 Carrot, 5 Wood -> Pig Shelter. Provides sleep and rain cover. Happy pigs drop truffles here over time. |
| Related | Animals, Animals And Products, Food And Drink, Pig, Truffle |
Sheep Shelter
| Category | Animals |
|---|---|
| Player use | Shelters sheep from rain; happy sheep provide milk beside the shelter. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Sheep Shelter belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Stack size: 1 Recycler value: 1 Crafted or processed by: [Sheep Shelter](/reference/animals/#record-sheep-shelter) |
| Game text | Sheep shelter: sheep sleep there and take shelter during rain; happy sheep produce milk beside the shelter. |
| Gameplay stats | Max stack size: 1 Burn time (fuel): 20s Recycler value: 1 (Recycler return) Item type: Animals, Other Interaction: Buildable |
| Crafted or processed by | Sheep Shelter option 1 at Crafting Table (Unlock recipe): 8 Log, 4 Stick, 5 Wheat -> 1 Sheep Shelter |
| Unlocked by research | Sheep Shelter (5 Corn, 5 Wood) |
| Research cost and unlocks | Animals: 5 Corn, 5 Wood -> Sheep Shelter. Cozy shelter from rain. Only happy sheep leave milk while resting. |
| Related | Animals, Animals And Products, Food And Drink, Sheep, Sheep Milk |
Animal Feed
| Category | Animals |
|---|---|
| Player use | Food item for animals. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Animal Feed belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Stack size: 32 Recycler value: 1 Crafted or processed by: [Animal Feed](/reference/animals/#record-animal-feed), [Animal Feeds](/reference/crafting-recipes/#animal-feeds) Research demand: 1 research cost; top checks: [Better Animal Feed](/reference/research-unlocks/#record-better-animal-feed) Loot: 1 exact row across 1 chest family. |
| Gameplay stats | Max stack size: 32 Recycler value: 1 (Recycler return) Item type: Animals, Other |
| Crafted or processed by | Animal Feed option 1 at Crafting Table (Unlock recipe): 2 Wheat -> 1 Animal Feed Animal Feeds option 1 at Crafting Table (Unlock recipe): 2 Wheat, 3 Sunflower -> 3 Animal Feed Animal Feeds option 2 at Crafting Table (Unlock recipe): 2 Sunflower, 3 Corn -> 3 Animal Feed Animal Feeds option 3 at Crafting Table (Unlock recipe): 2 Sunflower, 3 Tomato -> 3 Animal Feed Animal Feeds option 4 at Crafting Table (Unlock recipe): 2 Sunflower, 3 Paprika -> 3 Animal Feed Animal Feeds option 5 at Crafting Table (Unlock recipe): 2 Sunflower, 3 Carrot -> 3 Animal Feed |
| Unlocked by research | Animal Basics Pack (5 Wheat) |
| Used in research | Better Animal Feed |
| Loot sources | Rare: Main, 100%, 100%, 100%, 70%, 50% |
| Related | Animals, Animals And Products, Food And Drink, Chicken, Pig, Sheep, Feeding Trough |
Feeding Trough
| Category | Animals |
|---|---|
| Player use | Keeps nearby animals around it while filled. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Feeding Trough belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Stack size: 1 Recycler value: 1 Crafted or processed by: [Feeding Trough](/reference/animals/#record-feeding-trough) Recipe demand: 1 recipe; top checks: [Automatic Feeder](/reference/animals/#record-automatic-feeder) |
| Game text | A feeding trough holds food for animals. Animals automatically stay near their feeding trough as long as it's filled. Used to fill the Feeding Trough. |
| Gameplay stats | Max stack size: 1 Burn time (fuel): 40s Recycler value: 1 (Recycler return) Item type: Animals, Other Interaction: Buildable |
| Crafted or processed by | Feeding Trough option 1 at Crafting Table (Unlock recipe): 10 Log, 5 Stick, 5 Iron -> 1 Feeding Trough |
| Used in recipes | Automatic Feeder (1 Feeding Trough) |
| Unlocked by research | Animal Basics Pack (5 Wheat) Feeding Trough (4 Wood, 2 Stick) |
| Research cost and unlocks | Animals: 4 Wood, 2 Stick -> Feeding Trough. - |
| Related | Animals, Animals And Products, Food And Drink, Animal Feed, Automatic Feeder |
Water Trough
| Category | Animals |
|---|---|
| Player use | Animal water trough that can be filled with a water can and also fills during rain. |
| Best check | Use it when clean water, watering, or longer trips are the bottleneck. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Water Trough belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Use it when clean water, watering, or longer trips are the bottleneck. Stack size: 1 Recycler value: 1 Crafted or processed by: [Water Trough](/reference/animals/#record-water-trough) Recipe demand: 1 recipe; top checks: [Powered Water Trough](/reference/animals/#record-powered-water-trough) |
| Game text | A water trough for animals can be filled with a water can and also fills automatically during rain. Includes feeder, water trough, and a cozy chicken shelter for basic animal care. |
| Gameplay stats | Water storage capacity: 20 water units Water storage tick: 0.2 water units per tick Max stack size: 1 Recycler value: 1 (Recycler return) Item type: Animals, Other Interaction: Buildable |
| Crafted or processed by | Water Trough option 1 at Crafting Table (Unlock recipe): 10 Log, 10 Stone, 5 Iron -> 1 Water Trough |
| Used in recipes | Powered Water Trough (1 Water Trough) |
| Unlocked by research | Animal Basics Pack (5 Wheat) Water Trough (4 Stone, 4 Wood) |
| Research cost and unlocks | Animals: 4 Stone, 4 Wood -> Water Trough. - |
| Related | Animals, Animals And Products, Food And Drink, Powered Water Trough, Well, Rain Collector |
Powered Water Trough
| Category | Animals |
|---|---|
| Player use | Powered animal water trough that pumps water from the ground using energy. |
| Best check | Use it when clean water, watering, or longer trips are the bottleneck. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Powered Water Trough belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Use it when clean water, watering, or longer trips are the bottleneck. Crafted or processed by: [Powered Water Trough](/reference/animals/#record-powered-water-trough) |
| Game text | A water trough for animals can be filled with a water can and also fills automatically during rain. Includes feeder, water trough, and a cozy chicken shelter for basic animal care. |
| Gameplay stats | Water storage capacity: 20 water units Water storage tick: 0.2 water units per tick |
| Crafted or processed by | Powered Water Trough option 1 at Advanced Crafting Table (Unlock recipe): 1 Water Trough, 5 Cobalt, 5 Silicon -> 1 Powered Water Trough |
| Unlocked by research | Automatic Water Trough & Feed Dispenser (1 Electrical Component) |
| Related | Animals, Animals And Products, Food And Drink, Water Trough, Energy System |
Automatic Feeder
| Category | Animals |
|---|---|
| Player use | Powered feeder from the automatic animal-care research path. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Automatic Feeder belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Stack size: 1 Recycler value: 1 Crafted or processed by: [Automatic Feeder](/reference/animals/#record-automatic-feeder) |
| Gameplay stats | Max stack size: 1 Recycler value: 1 (Recycler return) Item type: Electronics Interaction: Buildable |
| Crafted or processed by | Automatic Feeder option 1 at Advanced Crafting Table (Unlock recipe): 1 Feeding Trough, 5 Cobalt, 5 Silicon -> 1 Automatic Feeder |
| Unlocked by research | Automatic Water Trough & Feed Dispenser (1 Electrical Component) |
| Related | Animals, Animals And Products, Food And Drink, Animal Feed, Feeding Trough, Automation |
Animal Transport
| Category | Animals |
|---|---|
| Player use | Tool/system for moving animals between islands. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Animal Transport belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Crafted or processed by: [Animal Transport](/reference/animals/#record-animal-transport) |
| Game text | An animal receiving station marks the destination for animal transport. Animals can be transported to other places using an animal transporter. Place the base where you want to bring them, then use the transporter to move the animal to that base. |
| Crafted or processed by | Animal Transport option 1 at Advanced Crafting Table (Unlock recipe): 4 Iron, 15 Leaf, 3 Copper -> 1 Animal Transport |
| Unlocked by research | Animal Transport (1 Electrical Component) |
| Research cost and unlocks | Animals: 1 Electrical Component -> Animal Transport, Animal Receiving Station. Unlocks tools to send animals between islands. |
| Loot sources | Phase 3: Animal Transport, Iron Axe, Cable Connector Small, Cobalt, Copper, Small Decorative Plant, Iron Hoe, Iron, Iron Ore, Iron Pickaxe, Raspberry Muffin. High-value material check for tool, machine, or power progression. |
| Related | Animals, Animals And Products, Food And Drink |
Animal Tag
| Category | Animals |
|---|---|
| Player use | Animal identification or transport support item. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Animal Tag belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Stack size: 1 Recycler value: 1 Crafted or processed by: [Animal Tag](/reference/animals/#record-animal-tag) |
| Gameplay stats | Max stack size: 1 Burn time (fuel): 5s Recycler value: 1 (Recycler return) Item type: Animals, Other Interaction: Tool |
| Crafted or processed by | Animal Tag option 1 at Crafting Table (Unlock recipe): 1 Cloth -> 1 Animal Tag |
| Unlocked by research | Animal Basics Pack (5 Wheat) |
| Related | Animals, Animals And Products, Food And Drink |
Animal Receiver
| Category | Animals |
|---|---|
| Player use | Animal transport destination/base. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Animal Receiver belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. |
| Game text | An animal receiving station marks the destination for animal transport. |
| Related | Animals, Animals And Products, Food And Drink |
Food Basket
| Category | Animals |
|---|---|
| Player use | Collects resources from happy animals at shelters. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about Food Basket when food, water, shelter, happiness, and product collection fit into one daily loop. Animals are strongest when the care route is short enough to maintain every session. |
| Direct use | Food Basket belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Crafted or processed by: [Food Basket](/reference/animals/#record-food-basket) |
| Game text | Happy animals produce resources that can be collected in the basket at the shelter. |
| Crafted or processed by | Food Basket option 1 at Crafting Table, Kitchen / Production (Unlock recipe): 5 Egg, 5 Sheep Milk, 5 Truffle -> 1 Food Basket |
| Unlocked by research | Food Basket (1 Egg, 1 Sheep Milk, 1 Truffle) |
| Research cost and unlocks | Animals: 1 Egg, 1 Sheep Milk, 1 Truffle -> Food Basket. - |
| Related | Animals, Animals And Products, Food And Drink, Egg, Sheep Milk, Truffle, Farming And Weather, Farming Water And Weather |
Beehive
| Category | Animals |
|---|---|
| Player use | Bee/honey production building. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about Beehive when food, water, shelter, happiness, and product collection fit into one daily loop. Animals are strongest when the care route is short enough to maintain every session. |
| Direct use | Beehive belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Stack size: 1 Recycler value: 1 Crafted or processed by: [Beehive](/reference/animals/#record-beehive) |
| Gameplay stats | Max stack size: 1 Burn time (fuel): 70s Recycler value: 1 (Recycler return) Item type: Animals, Other Interaction: Buildable |
| Crafted or processed by | Beehive option 1 at Crafting Table (Unlock recipe): 15 Log, 5 Stick -> 1 Beehive |
| Unlocked by research | Beehive (2 Wood) |
| Research cost and unlocks | Animals: 2 Wood -> Beehive, Candle Plate. Available immediately; Available immediately |
| Related | Animals, Animals And Products, Food And Drink, Honey, Beeswax, Honey Bread |
Honey
| Category | Animals |
|---|---|
| Player use | Bee product used in food. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about Honey when food, water, shelter, happiness, and product collection fit into one daily loop. Animals are strongest when the care route is short enough to maintain every session. |
| Direct use | Honey belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Stack size: 32 Recycler value: 1 Crafted or processed by: [Honey](/reference/animals/#record-honey) Recipe demand: 3 recipes; top checks: [Berry Cake](/reference/food-and-drink/#record-berry-cake), [Fruit Plate](/reference/food-and-drink/#record-fruit-plate), [Honey Bread](/reference/food-and-drink/#record-honey-bread) |
| Gameplay stats | Food value: 40 Max stack size: 32 Recycler value: 1 (Recycler return) Item type: Resources |
| Crafted or processed by | Honey option 1 at Kitchen / Production (Starting recipe): 4 Beeswax -> 1 Honey |
| Used in recipes | Berry Cake (1 Honey) Fruit Plate (1 Honey) Honey Bread (1 Honey) |
| Related | Animals, Animals And Products, Food And Drink, Beehive, Beeswax, Honey Bread |
Beeswax
| Category | Animals |
|---|---|
| Player use | Bee product used in wax-related crafting. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about Beeswax when food, water, shelter, happiness, and product collection fit into one daily loop. Animals are strongest when the care route is short enough to maintain every session. |
| Direct use | Beeswax belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Stack size: 32 Recycler value: 1 Recipe demand: 3 recipes; top checks: [Candle Plate](/reference/resources/#record-candle-plate), [Cotton Wax](/reference/resources/#record-cotton-wax), [Honey](/reference/animals/#record-honey) Research demand: 2 research costs; top checks: [Research Tier 2](/reference/research-unlocks/#record-research-tier-2), [Wax Briquette](/reference/research-unlocks/#record-wax-briquette) |
| Gameplay stats | Max stack size: 32 Recycler value: 1 (Recycler return) Item type: Resources |
| Used in recipes | Candle Plate (1 Beeswax) Cotton Wax (2 Beeswax) Honey (4 Beeswax) |
| Used in research | Research Tier 2, Wax Briquette |
| Related | Animals, Animals And Products, Food And Drink, Beehive, Honey, Candle Plate, Cotton Wax |
Egg
| Category | Animals |
|---|---|
| Player use | Chicken product and food ingredient. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about Egg when food, water, shelter, happiness, and product collection fit into one daily loop. Animals are strongest when the care route is short enough to maintain every session. |
| Direct use | Egg belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Stack size: 32 Recycler value: 20 Recipe demand: 4 recipes; top checks: [Berry Cake](/reference/food-and-drink/#record-berry-cake), [Food Basket](/reference/animals/#record-food-basket), [Fried Egg](/reference/food-and-drink/#record-fried-egg), [Raspberry Muffin](/reference/food-and-drink/#record-raspberry-muffin) Research demand: 1 research cost; top checks: [Food Basket](/reference/research-unlocks/#record-food-basket) |
| Gameplay stats | Max stack size: 32 Recycler value: 20 (Recycler return) Item type: Animals |
| Used in recipes | Berry Cake (1 Egg) Food Basket (5 Egg) Fried Egg (2 Egg) Raspberry Muffin (1 Egg) |
| Used in research | Food Basket |
| Related | Animals, Animals And Products, Food And Drink, Chicken, Chicken Co-op, Fried Egg |
Sheep Milk
| Category | Animals |
|---|---|
| Player use | Sheep product. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base. |
| Direct use | Sheep Milk belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Recipe demand: 2 recipes; top checks: [Berry Cake](/reference/food-and-drink/#record-berry-cake), [Food Basket](/reference/animals/#record-food-basket) Research demand: 1 research cost; top checks: [Food Basket](/reference/research-unlocks/#record-food-basket) |
| Gameplay stats | Drink value: 200 |
| Used in recipes | Berry Cake (1 Sheep Milk) Food Basket (5 Sheep Milk) |
| Used in research | Food Basket |
| Related | Animals, Animals And Products, Food And Drink, Sheep, Sheep Shelter, Fruit Plate |
Truffle
| Category | Animals |
|---|---|
| Player use | Pig product. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
| When it matters | Care about Truffle when food, water, shelter, happiness, and product collection fit into one daily loop. Animals are strongest when the care route is short enough to maintain every session. |
| Direct use | Truffle belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably. |
| Record summary | Use: Check shelter, food, water, happiness, and collection route before adding more animals. Stack size: 32 Recycler value: 20 Recipe demand: 3 recipes; top checks: [Food Basket](/reference/animals/#record-food-basket), [Vegetable Pizza](/reference/food-and-drink/#record-vegetable-pizza), [Vegetable Stir Fry](/reference/food-and-drink/#record-vegetable-stir-fry) Research demand: 2 research costs; top checks: [Additional Cooking Recipes](/reference/research-unlocks/#record-additional-cooking-recipes), [Food Basket](/reference/research-unlocks/#record-food-basket) Loot: 1 exact row across 1 chest family. |
| Game text | Pig shelter: pigs sleep there and take shelter during rain; happy pigs produce truffles beside the shelter. |
| Gameplay stats | Food value: 500 Max stack size: 32 Burn time (fuel): 5s Recycler value: 20 (Recycler return) Item type: Other Interaction: Consumeable |
| Used in recipes | Food Basket (5 Truffle) Vegetable Pizza (1 Truffle) Vegetable Stir Fry (1 Truffle) |
| Used in research | Additional Cooking Recipes, Food Basket |
| Loot sources | Rare: Main, 100%, 100%, 100%, 70%, 50% |
| Related | Animals, Animals And Products, Food And Drink, Pig, Pig Shelter, Vegetable Pizza, Vegetable Stir Fry, Farming And Weather |
Related
Animals And Products, Animals, Research Unlocks, Food And Drink, Farming And Weather