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Tools

Solarpunk tools reference for axe, pickaxe, hoe, Build Hammer, water can, fishing rods, repair kit, detector, drill, iron tools, and diamond tools.

Tools are progression multipliers. Better durability matters when gathering starts taking more time than building, and the Build Hammer is also a traversal tool.

Tool Use
Axe Cuts trees and bushes; built structures can also be dismantled with an axe or pickaxe.
Pickaxe Mines stone, destroys rocks and small stones, and supports ore gathering.
Stone Axe Early axe tier.
Stone Pickaxe Early pickaxe tier.
Hoe Tills fields; tilling can reveal random seeds and saplings.
Build Hammer Builds houses, stairs, bridges, and structure pieces.
Water Can Waters plants before sprinklers or rain handle it.
Wooden Water Can Wooden water-can variant.
Fishing Rod Fishing tool with a later iron rod and magnetic fishing research path.
Repair Kit Repair item unlocked through research.
Iron Axe Iron tool upgrade with better durability.
Iron Pickaxe Iron pickaxe upgrade with better durability.
Iron Hoe Iron hoe upgrade.
Diamond Axe Diamond-tier axe with very high durability.
Diamond Pickaxe Diamond-tier pickaxe with very high durability.
Diamond Hoe Diamond-tier hoe upgrade.
Loot Chest Detector Detector item from the energy workbench path.
Detector Late research item tied to the loot chest detector path.
Drill Late research machine/tool path.

Record Details

Axe
CategoryTools
Player useCuts trees and bushes; built structures can also be dismantled with an axe or pickaxe.
Best checkUpgrade or craft it when gathering time is the current bottleneck.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useAxe should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Upgrade or craft it when gathering time is the current bottleneck.
Stack size: 1
Recycler value: 1
Loot: 1 exact row across 1 chest family.
Game textVery large rocks and very small stones can be destroyed with a pickaxe; large stones need more hits than small ones.
Built structures can be dismantled with an axe or pickaxe.
Bushes can be chopped down with an axe.
Gameplay statsDurability: 200 default durability
Destroy placeable with axe: 0.5s (InputTriggerHold)
Max stack size: 1
Burn time (fuel): 5s
Recycler value: 1 (Recycler return)
Item type: Tools, Other
Interaction: Tool
Loot sourcesPhase 2: Main, 10%, 100%, 100%, 90%, 60%
RelatedBeginner Guide, Crafting, Building
Pickaxe
CategoryTools
Player useMines stone, destroys rocks and small stones, and supports ore gathering.
Best checkUpgrade or craft it when gathering time is the current bottleneck.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct usePickaxe should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Upgrade or craft it when gathering time is the current bottleneck.
Stack size: 1
Recycler value: 1
Loot: 1 exact row across 1 chest family.
Game textVery large rocks and very small stones can be destroyed with a pickaxe; large stones need more hits than small ones.
Built structures can be dismantled with an axe or pickaxe.
Bushes can be chopped down with an axe.
Gameplay statsDurability: 200 default durability
Ore damage per hit: 3 damage against shared ore target health 12
Shared ore target hits: 4 hits per shared ore target
Max stack size: 1
Burn time (fuel): 5s
Recycler value: 1 (Recycler return)
Item type: Tools, Other
Interaction: Tool
Loot sourcesPhase 2: Main, 10%, 100%, 100%, 90%, 60%
RelatedBeginner Guide, Crafting, Building
Stone Axe
CategoryTools
Player useEarly axe tier.
Best checkUpgrade or craft it when gathering time is the current bottleneck.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useStone Axe should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Upgrade or craft it when gathering time is the current bottleneck.
Crafted or processed by: [Stone Axe](/reference/tools/#record-stone-axe)
Recipe demand: 1 recipe; top checks: [Trunk With Axe](/reference/building-pieces/#record-trunk-with-axe)
Game textVery large rocks and very small stones can be destroyed with a pickaxe; large stones need more hits than small ones.
Built structures can be dismantled with an axe or pickaxe.
Bushes can be chopped down with an axe.
Gameplay statsDurability: 200 default durability
Destroy placeable with axe: 0.5s (InputTriggerHold)
Crafted or processed byStone Axe option 1 at Crafting Table, Quick Craft (Starting recipe): 2 Stick, 2 Stone -> 1 Stone Axe
Used in recipesTrunk With Axe (1 Stone Axe)
Loot sourcesPhase 2: Iron Axe, Bread, Cable Connector Small, Copper, Cotton Wax, Glass, Iron Hoe, Iron, Iron Pickaxe, Quartz Ore, Stone Axe, Stone Pickaxe. High-value material check for tool, machine, or power progression.
RelatedBeginner Guide, Crafting, Building
Stone Pickaxe
CategoryTools
Player useEarly pickaxe tier.
Best checkUpgrade or craft it when gathering time is the current bottleneck.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useStone Pickaxe should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Upgrade or craft it when gathering time is the current bottleneck.
Crafted or processed by: [Stone Pickaxe](/reference/tools/#record-stone-pickaxe)
Research demand: 1 research cost; top checks: [Iron Tools](/reference/research-unlocks/#record-iron-tools)
Game textVery large rocks and very small stones can be destroyed with a pickaxe; large stones need more hits than small ones.
Built structures can be dismantled with an axe or pickaxe.
Bushes can be chopped down with an axe.
Gameplay statsDurability: 200 default durability
Ore damage per hit: 3 damage against shared ore target health 12
Shared ore target hits: 4 hits per shared ore target
Crafted or processed byStone Pickaxe option 1 at Crafting Table, Quick Craft (Starting recipe): 2 Stick, 3 Stone -> 1 Stone Pickaxe
Used in researchIron Tools
Loot sourcesPhase 2: Iron Axe, Bread, Cable Connector Small, Copper, Cotton Wax, Glass, Iron Hoe, Iron, Iron Pickaxe, Quartz Ore, Stone Axe, Stone Pickaxe. High-value material check for tool, machine, or power progression.
RelatedBeginner Guide, Crafting, Building
Hoe
CategoryTools
Player useTills fields; tilling can reveal random seeds and saplings.
Best checkUpgrade or craft it when gathering time is the current bottleneck.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useHoe should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Upgrade or craft it when gathering time is the current bottleneck.
Stack size: 1
Recycler value: 1
Crafted or processed by: [Hoe](/reference/tools/#record-hoe)
Game textYou can obtain random seeds and saplings by tilling a field with a hoe. Once discovered, new plants can also appear while tilling.
Gameplay statsDurability: 120 default durability
Till with hoe: 1.5s (InputTriggerHold)
Max stack size: 1
Burn time (fuel): 10s
Recycler value: 1 (Recycler return)
Item type: Tools, Other
Interaction: Tool
Crafted or processed byHoe option 1 at Crafting Table, Quick Craft (Starting recipe): 3 Stick, 2 Stone -> 1 Hoe
RelatedBeginner Guide, Crafting, Building
Build Hammer
CategoryTools
Player useBuilds houses, stairs, bridges, and structure pieces.
Best checkUpgrade or craft it when gathering time is the current bottleneck.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useBuild Hammer should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Upgrade or craft it when gathering time is the current bottleneck.
Stack size: 1
Recycler value: 1
Crafted or processed by: [Build Hammer](/reference/tools/#record-build-hammer)
Research demand: 1 research cost; top checks: [Research Tier 2](/reference/research-unlocks/#record-research-tier-2)
Game textStairs help overcome heights, can be built with the Build Hammer, and can be stacked.
With a hammer, you can build houses and navigate terrain more easily using stairs and bridges.
Gameplay statsMax stack size: 1
Burn time (fuel): 5s
Recycler value: 1 (Recycler return)
Item type: Tools, Other
Interaction: Tool
Crafted or processed byBuild Hammer option 1 at Crafting Table, Quick Craft (Starting recipe): 4 Stick, 5 Stone -> 1 Build Hammer
Used in researchResearch Tier 2
RelatedBeginner Guide, Crafting, Building
Water Can
CategoryTools
Player useWaters plants before sprinklers or rain handle it.
Best checkUse it when clean water, watering, or longer trips are the bottleneck.
When it mattersCare about Water Can when the task it supports is your current time sink. Better tools pay off when storage and crafting can immediately use the extra materials.
Direct useWater Can should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Use it when clean water, watering, or longer trips are the bottleneck.
Crafted or processed by: [Water Can](/reference/tools/#record-water-can)
Game textPlants only grow when they are watered. Rain automatically waters fields.
Gameplay statsWaterLevel: 100 water units
Fill water can: 1.5s (InputTriggerHold)
Watering pulse: 0.5s (InputTriggerPulse)
Crafted or processed byWater Can option 1 at Advanced Crafting Table (Unlock recipe): 3 Iron -> 1 Water Can
RelatedBeginner Guide, Crafting, Building
Wooden Water Can
CategoryTools
Player useWooden water-can variant.
Best checkUse it when clean water, watering, or longer trips are the bottleneck.
When it mattersCare about Wooden Water Can when the task it supports is your current time sink. Better tools pay off when storage and crafting can immediately use the extra materials.
Direct useWooden Water Can should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Use it when clean water, watering, or longer trips are the bottleneck.
Crafted or processed by: [Wooden Water Can](/reference/tools/#record-wooden-water-can)
Game textPlants only grow when they are watered. Rain automatically waters fields.
Gameplay statsWaterLevel: 75 water units
Fill water can: 1.5s (InputTriggerHold)
Watering pulse: 0.5s (InputTriggerPulse)
Crafted or processed byWooden Water Can option 1 at Crafting Table (Starting recipe): 4 Log -> 1 Wooden Water Can
RelatedBeginner Guide, Crafting, Building
Fishing Rod
CategoryTools
Player useFishing tool with a later iron rod and magnetic fishing research path.
Best checkUpgrade or craft it when gathering time is the current bottleneck.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useFishing Rod should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Upgrade or craft it when gathering time is the current bottleneck.
Stack size: 1
Recycler value: 1
Crafted or processed by: [Fishing Rod](/reference/tools/#record-fishing-rod)
Gameplay statsDurability: 200 default durability
Max stack size: 1
Recycler value: 1 (Recycler return)
Item type: Tools, Other
Interaction: Tool
Crafted or processed byFishing Rod option 1 at Crafting Table (Unlock recipe): 5 Stick, 2 Stone, 4 Iron -> 1 Fishing Rod
Unlocked by researchMagnetic Fishing Rod (1 Cloth, 1 Iron, 1 Stick)
RelatedBeginner Guide, Crafting, Building
Repair Kit
CategoryTools
Player useRepair item unlocked through research.
Best checkUpgrade or craft it when gathering time is the current bottleneck.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useRepair Kit should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Upgrade or craft it when gathering time is the current bottleneck.
Crafted or processed by: [Repair Kit](/reference/tools/#record-repair-kit)
Game textRepair kits can repair a damaged airship.
Repair kits fix airship damage from flying into obstacles and can be crafted at a crafting table.
Gameplay statsUse repair kit: 2s (InputTriggerHold)
Crafted or processed byRepair Kit option 1 at Crafting Table (Unlock recipe): 5 Iron -> 1 Repair Kit
Unlocked by researchRepair Kit (2 Iron)
Research cost and unlocksTools: 2 Iron -> Repair Kit. -
RelatedBeginner Guide, Crafting, Building
Iron Axe
CategoryTools
Player useIron tool upgrade with better durability.
Best checkCheck whether the next tool, machine, building, or power unlock needs this processed material.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useIron Axe should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Check whether the next tool, machine, building, or power unlock needs this processed material.
Crafted or processed by: [Iron Axe](/reference/tools/#record-iron-axe)
Recipe demand: 2 recipes; top checks: [Forester](/reference/machines-and-automation/#record-forester), [Kickstarter Foresters](/reference/crafting-recipes/#kickstarter-foresters)
Game textVery large rocks and very small stones can be destroyed with a pickaxe; large stones need more hits than small ones.
Built structures can be dismantled with an axe or pickaxe.
Bushes can be chopped down with an axe.
Gameplay statsDurability: 500 default durability
Destroy placeable with axe: 0.5s (InputTriggerHold)
Crafted or processed byIron Axe option 1 at Crafting Table (Unlock recipe): 2 Stick, 3 Iron -> 1 Iron Axe
Used in recipesForester (1 Iron Axe)
Kickstarter Foresters (1 Iron Axe, 1 Iron Axe)
Unlocked by researchIron Tools (5 Iron, 1 Stone Pickaxe)
Loot sourcesPhase 2: Iron Axe, Bread, Cable Connector Small, Copper, Cotton Wax, Glass, Iron Hoe, Iron, Iron Pickaxe, Quartz Ore, Stone Axe, Stone Pickaxe. High-value material check for tool, machine, or power progression.
Phase 3: Animal Transport, Iron Axe, Cable Connector Small, Cobalt, Copper, Small Decorative Plant, Iron Hoe, Iron, Iron Ore, Iron Pickaxe, Raspberry Muffin. High-value material check for tool, machine, or power progression.
Phase 4: Iron Axe, Cable Connector Small, Cobalt, Copper, Iron, Iron Pickaxe, Raspberry Muffin, Solar Panel. High-value material check for tool, machine, or power progression.
Phase 5: Iron Axe, Battery, Cable Connector Small, Cobalt, Iron Hoe, Iron, Iron Pickaxe, Raspberry Muffin, Vegetable Pizza, Vegetable Taco. High-value material check for tool, machine, or power progression.
Phase 6: Diamond Axe, Iron Axe, Battery, Cable Connector Small, Cobalt, Diamond, Fruit Plate, Diamond Hoe, Iron, Diamond Pickaxe, Iron Pickaxe, Transport Drone. High-value material check for tool, machine, or power progression.
Unique: Iron Axe, Bread, Iron Pickaxe. Exploration reward pool worth checking during normal island routes.
RelatedBeginner Guide, Crafting, Building
Iron Pickaxe
CategoryTools
Player useIron pickaxe upgrade with better durability.
Best checkCheck whether the next tool, machine, building, or power unlock needs this processed material.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useIron Pickaxe should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Check whether the next tool, machine, building, or power unlock needs this processed material.
Crafted or processed by: [Iron Pickaxe](/reference/tools/#record-iron-pickaxe)
Research demand: 1 research cost; top checks: [Diamond Tools](/reference/research-unlocks/#record-diamond-tools)
Game textVery large rocks and very small stones can be destroyed with a pickaxe; large stones need more hits than small ones.
Built structures can be dismantled with an axe or pickaxe.
Bushes can be chopped down with an axe.
Gameplay statsDurability: 500 default durability
Ore damage per hit: 4 damage against shared ore target health 12
Shared ore target hits: 3 hits per shared ore target
Crafted or processed byIron Pickaxe option 1 at Crafting Table (Unlock recipe): 2 Stick, 3 Iron -> 1 Iron Pickaxe
Unlocked by researchIron Tools (5 Iron, 1 Stone Pickaxe)
Used in researchDiamond Tools
Loot sourcesPhase 2: Iron Axe, Bread, Cable Connector Small, Copper, Cotton Wax, Glass, Iron Hoe, Iron, Iron Pickaxe, Quartz Ore, Stone Axe, Stone Pickaxe. High-value material check for tool, machine, or power progression.
Phase 3: Animal Transport, Iron Axe, Cable Connector Small, Cobalt, Copper, Small Decorative Plant, Iron Hoe, Iron, Iron Ore, Iron Pickaxe, Raspberry Muffin. High-value material check for tool, machine, or power progression.
Phase 4: Iron Axe, Cable Connector Small, Cobalt, Copper, Iron, Iron Pickaxe, Raspberry Muffin, Solar Panel. High-value material check for tool, machine, or power progression.
Phase 5: Iron Axe, Battery, Cable Connector Small, Cobalt, Iron Hoe, Iron, Iron Pickaxe, Raspberry Muffin, Vegetable Pizza, Vegetable Taco. High-value material check for tool, machine, or power progression.
Phase 6: Diamond Axe, Iron Axe, Battery, Cable Connector Small, Cobalt, Diamond, Fruit Plate, Diamond Hoe, Iron, Diamond Pickaxe, Iron Pickaxe, Transport Drone. High-value material check for tool, machine, or power progression.
Unique: Iron Axe, Bread, Iron Pickaxe. Exploration reward pool worth checking during normal island routes.
RelatedBeginner Guide, Crafting, Building
Iron Hoe
CategoryTools
Player useIron hoe upgrade.
Best checkCheck whether the next tool, machine, building, or power unlock needs this processed material.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useIron Hoe should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Check whether the next tool, machine, building, or power unlock needs this processed material.
Crafted or processed by: [Iron Hoe](/reference/tools/#record-iron-hoe)
Game textYou can obtain random seeds and saplings by tilling a field with a hoe. Once discovered, new plants can also appear while tilling.
Gameplay statsDurability: 250 default durability
Till with hoe: 1.5s (InputTriggerHold)
Crafted or processed byIron Hoe option 1 at Crafting Table (Unlock recipe): 2 Stick, 2 Iron -> 1 Iron Hoe
Unlocked by researchIron Tools (5 Iron, 1 Stone Pickaxe)
Loot sourcesPhase 2: Iron Axe, Bread, Cable Connector Small, Copper, Cotton Wax, Glass, Iron Hoe, Iron, Iron Pickaxe, Quartz Ore, Stone Axe, Stone Pickaxe. High-value material check for tool, machine, or power progression.
Phase 3: Animal Transport, Iron Axe, Cable Connector Small, Cobalt, Copper, Small Decorative Plant, Iron Hoe, Iron, Iron Ore, Iron Pickaxe, Raspberry Muffin. High-value material check for tool, machine, or power progression.
Phase 5: Iron Axe, Battery, Cable Connector Small, Cobalt, Iron Hoe, Iron, Iron Pickaxe, Raspberry Muffin, Vegetable Pizza, Vegetable Taco. High-value material check for tool, machine, or power progression.
RelatedBeginner Guide, Crafting, Building
Diamond Axe
CategoryTools
Player useDiamond-tier axe with very high durability.
Best checkUpgrade or craft it when gathering time is the current bottleneck.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useDiamond Axe should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Upgrade or craft it when gathering time is the current bottleneck.
Crafted or processed by: [Diamond Axe](/reference/tools/#record-diamond-axe)
Game textVery large rocks and very small stones can be destroyed with a pickaxe; large stones need more hits than small ones.
Built structures can be dismantled with an axe or pickaxe.
Bushes can be chopped down with an axe.
Gameplay statsDurability: 1,250 default durability
Destroy placeable with axe: 0.5s (InputTriggerHold)
Crafted or processed byDiamond Axe option 1 at Crafting Table (Unlock recipe): 4 Diamond, 2 Stick, 2 Iron -> 1 Diamond Axe
Unlocked by researchDiamond Tools (5 Diamond, 1 Iron Pickaxe)
Loot sourcesPhase 6: Diamond Axe, Iron Axe, Battery, Cable Connector Small, Cobalt, Diamond, Fruit Plate, Diamond Hoe, Iron, Diamond Pickaxe, Iron Pickaxe, Transport Drone. High-value material check for tool, machine, or power progression.
RelatedBeginner Guide, Crafting, Building
Diamond Pickaxe
CategoryTools
Player useDiamond-tier pickaxe with very high durability.
Best checkUpgrade or craft it when gathering time is the current bottleneck.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useDiamond Pickaxe should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Upgrade or craft it when gathering time is the current bottleneck.
Crafted or processed by: [Diamond Pickaxe](/reference/tools/#record-diamond-pickaxe)
Game textVery large rocks and very small stones can be destroyed with a pickaxe; large stones need more hits than small ones.
Built structures can be dismantled with an axe or pickaxe.
Bushes can be chopped down with an axe.
Gameplay statsDurability: 1,250 default durability
Ore damage per hit: 6 damage against shared ore target health 12
Shared ore target hits: 2 hits per shared ore target
Crafted or processed byDiamond Pickaxe option 1 at Crafting Table (Unlock recipe): 4 Diamond, 2 Stick, 2 Iron -> 1 Diamond Pickaxe
Unlocked by researchDiamond Tools (5 Diamond, 1 Iron Pickaxe)
Loot sourcesPhase 6: Diamond Axe, Iron Axe, Battery, Cable Connector Small, Cobalt, Diamond, Fruit Plate, Diamond Hoe, Iron, Diamond Pickaxe, Iron Pickaxe, Transport Drone. High-value material check for tool, machine, or power progression.
RelatedBeginner Guide, Crafting, Building
Diamond Hoe
CategoryTools
Player useDiamond-tier hoe upgrade.
Best checkUpgrade or craft it when gathering time is the current bottleneck.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useDiamond Hoe should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Upgrade or craft it when gathering time is the current bottleneck.
Crafted or processed by: [Diamond Hoe](/reference/tools/#record-diamond-hoe)
Game textYou can obtain random seeds and saplings by tilling a field with a hoe. Once discovered, new plants can also appear while tilling.
Gameplay statsDurability: 500 default durability
Till with hoe: 1.5s (InputTriggerHold)
Crafted or processed byDiamond Hoe option 1 at Crafting Table (Unlock recipe): 4 Diamond, 2 Stick, 2 Iron -> 1 Diamond Hoe
Unlocked by researchDiamond Tools (5 Diamond, 1 Iron Pickaxe)
Loot sourcesPhase 6: Diamond Axe, Iron Axe, Battery, Cable Connector Small, Cobalt, Diamond, Fruit Plate, Diamond Hoe, Iron, Diamond Pickaxe, Iron Pickaxe, Transport Drone. High-value material check for tool, machine, or power progression.
RelatedBeginner Guide, Crafting, Building
Loot Chest Detector
CategoryTools
Player useDetector item from the energy workbench path.
Best checkUpgrade or craft it when gathering time is the current bottleneck.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useLoot Chest Detector should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Upgrade or craft it when gathering time is the current bottleneck.
Crafted or processed by: [Loot Chest Detector](/reference/tools/#record-loot-chest-detector)
Crafted or processed byLoot Chest Detector option 1 at Advanced Crafting Table (Unlock recipe): 2 Iron, 5 Cobalt, 2 Copper, 4 Circuit Board -> 1 Loot Chest Detector
Unlocked by researchDetector (1 Electrical Component)
RelatedBeginner Guide, Crafting, Building, Airships, Airship Repair And Exploration
Detector
CategoryTools
Player useLate research item tied to the loot chest detector path.
Best checkUpgrade or craft it when gathering time is the current bottleneck.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useDetector should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Upgrade or craft it when gathering time is the current bottleneck.
Research cost and unlocksTools: 1 Electrical Component -> Loot Chest Detector. -
RelatedBeginner Guide, Crafting, Building
Drill
CategoryTools
Player useLate research machine/tool path.
Best checkUpgrade or craft it when gathering time is the current bottleneck.
When it mattersCare about this when it shortens the job you are doing repeatedly. Tool value rises when gathering, clearing, building, fishing, or repair work is taking more time than the next unlock would save.
Direct useDrill should be used when it directly improves the current route. Put it near related storage and workstations so the benefit shows up every day, not only when you remember where it is.
Record summaryUse: Upgrade or craft it when gathering time is the current bottleneck.
Stack size: 1
Recycler value: 1
Crafted or processed by: [Drill](/reference/tools/#record-drill)
Gameplay statsMax stack size: 1
Recycler value: 1 (Recycler return)
Item type: Electronics
Interaction: Buildable
Crafted or processed byDrill option 1 at Advanced Crafting Table (Unlock recipe): 10 Iron, 10 Copper -> 1 Drill
Unlocked by researchEnergy Crafting Table (1 Electrical Component)
Drill (1 Electrical Component)
Research cost and unlocksTools: 1 Electrical Component -> Drill. -
RelatedBeginner Guide, Crafting, Building, Automation

Beginner Guide, Building, Crafting, Resources, Research Unlocks