Animal Husbandry Stats
Solarpunk animal husbandry reference: decoded hunger and thirst drain, grow-up time, breeding radius, and space requirements for farm animals.
Decoded care stats for farm animals. Shared values apply to all animals; space and overcrowding thresholds are per species.
Shared Animal Care
| Stat | Value |
|---|---|
| Hunger drain | 0.01 per minute |
| Thirst drain | 0.01 per minute |
| Grow-up time | 600s |
| Procreation radius | 800 |
Per-Species
| Animal | Space | Overcrowded At | Hunger/Thirst Interval |
|---|---|---|---|
| Chicken | 10 | 10 | 120s |
What These Numbers Mean For Care
- Hunger and thirst each drain at a steady rate per minute, so animals do not need constant attention, but a long absence will leave them hungry and unhappy. Keep a feeding trough and water trough on the same short route as the rest of your base so topping them up is never a detour.
- Each animal needs a minimum amount of free space, and a pen becomes overcrowded once too many animals share it. Overcrowded or under-fed animals stop producing happy-animal products, so it is better to run two comfortable pens than one packed pen.
- The grow-up time is how long a young animal takes to mature before it can produce or breed. Breeding happens when two fed, happy adults are within the procreation radius of each other, so place mates close together rather than spread across a large field.
- Because hunger and thirst tick continuously while you are away, automating feed and water with a dispenser and trough pays off as soon as you keep more than a couple of animals.
Practical Routine
- Build a pen with more space than the minimum so it never tips into overcrowding as animals breed.
- Place a feeding trough and water trough inside, and refill them whenever you pass through.
- Keep breeding pairs close together and well fed to trigger new offspring.
- Once you keep several animals, research automatic feed and water so the routine maintains itself.
Related
Animals, Animals, Animals And Products, Food And Drink
How To Use This Reference
Use this reference when it helps answer a concrete question: what to craft, what to unlock, what a system produces, or where a base route is slowing down. If the table only names something, follow the related system and guide links for the actual next step.