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Power Balance (Verified Energy Numbers)

Verified Solarpunk energy production, storage, and consumption numbers: solar output by weather, windmill wind tiers, generator output, and battery capacity.

Exact energy numbers verified from the game’s device Blueprints and the reverse-engineered solar and windmill production formulas.

Solarpunk has no in-game power-balance screen. These are the verified production and storage numbers from the device Blueprints and the reverse-engineered solar and windmill formulas.

Producers

Device Output Notes
Solar Panel Day - Clear 100, Cloud 70, Rain 10, Thunderstorm 5; Night 0 Weather and day/night dependent
Windmill Wind tiers: 99, 200, 210, 220, 230, 240, 260, 280, 300 Scales with global wind intensity (calm to storm)
Generator 120 Burns fuel for ~720s per unit

Storage

Device Capacity Throughput
Battery 96000 200
Water Trough 20 water 0.2 per tick

How Solar Output Works

  • Solar panels produce 0 power at night.
  • During the day, output depends on weather: Clear is best, then Cloud, then Rain, then Thunderstorm.
  • Verified from BP_Solarpanel.GetPowerlevelForWeatherAndDay.

How Windmill Output Works

  • Windmill output scales with a global wind-intensity value that changes with weather and time of day.
  • Verified output tiers from calm to strongest wind: 99, 200, 210, 220, 230, 240, 260, 280, 300.
  • Verified from BP_Windmill SetEnergyLevel tiers and GetCurWindIntensity.

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