Animal Receiver
Solarpunk Animal Receiver guide: what it does, when to prioritize it, related animals links, and practical player advice.
Animal Receiver is a Solarpunk animal or animal-care entry. Animal transport destination/base.
Quick Answer
| Field | Details |
|---|---|
| Category | Animals |
| Player use | Animal transport destination/base. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
Extracted Game Text Stats
| Fact |
|---|
| An animal receiving station marks the destination for animal transport. |
Exact Recipe
| Station | Output | Exact Ingredients | Notes |
|---|---|---|---|
| Advanced Crafting Table | 1 Animal Receiver | 20 Iron, 15 Silicon, 10 Copper, 5 Leaf | - |
Unlocked By Research
| Research | Cost | Also Unlocks |
|---|---|---|
| Animal Transport | 1 Electrical Component | Animal Transport |
When To Care
Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base.
Practical Use
Animal Receiver belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably.
Related Strategy
For animal planning, keep one care loop before scaling up. Shelter, food, water, happiness, and basket collection should be close enough that they fit into a normal farm pass.
Common Mistakes
- Do not add Animal Receiver to a base where food, water, shelter, and collection are far apart.
- Do not assume owning animals is the same as profiting from them; happiness and regular care are the useful part of the loop.
- Do not transport animals to a new island until the receiving area already has the basics ready.