Solarpunk Crafting Machines And Materials Guide
Trace Solarpunk machines from research cost through recipe ingredients, output, and placement records.
Build the two quest-gated starter stations first, then branch by the recipe station or system that is actually blocking you. Every row separates research cost, recipe ingredients, and placement so the same materials are not counted as one blended requirement.
Machine Build Order
| Order | Machine | Choose When | Known Gate | Placement | Pivot Or Next Step |
|---|---|---|---|---|---|
| 1 - opening quest | Crafting Table | Quest 6 asks you to craft and place it; the source recipe is available through Quick Craft and uses 6 Wood. | Starting recipe; no research row; Crafting Table, Quick Craft: 6 Wood | Placement record | After placement, craft the Research Table required by Quest 9. |
| 2 - opening quest | Research Table | Quest 9 asks you to build and place it; its recipe uses the Crafting Table, 8 Wood, and 1 Cloth. | Starting recipe; no research row; Crafting Table: 8 Wood, 1 Cloth | Placement record | For Quest 16, complete one exact research row; choose the lane in the Research Decision Guide. |
| Branch - production | Furnace | The output you selected names Furnace as its station and you can cover both the 3 Stone research cost and 15 Stone recipe. | Furnace: 3 Stone; Crafting Table: 15 Stone | Placement record | Only compare Energy Furnace after the Energy Crafting Table and energy network exist. |
| Branch - water | Rain Collector | Its exact 6 Wood, 8 Stone, 6 Stick recipe is a better match for current materials than the Well recipe. | Rain Collector: 2 Wood; Crafting Table: 6 Wood, 8 Stone, 6 Stick | Placement record | If Wood or Stick is the blocker, compare the Well’s different material totals before spending. |
| Branch - water | Well | Its exact 15 Stone, 10 Wood, 6 Stick recipe is affordable and you chose the Well water path. | Well: 3 Stone, 2 Wood, 2 Stick; Crafting Table: 15 Stone, 10 Wood, 6 Stick | Placement record | If Stone is the blocker, compare Rain Collector before committing. |
| Branch - generation | Sky Turbine | The Energy Crafting Table is ready and 30 Cloth, 1 Circuit Board, 20 Iron fits current inventory. | Sky Turbine: 1 Electrical Component; Energy Crafting Table: 30 Cloth, 1 Circuitboard, 20 Iron | Placement record | Compare Solar Panel when its 8 Iron, 8 Glass, 8 Copper mix is cheaper for your current stock. |
| Branch - generation | Solar Panel | The Energy Crafting Table is ready and 8 Iron, 8 Glass, 8 Copper fits current inventory. | Solar Panel: 1 Electrical Component; Energy Crafting Table: 8 Iron, 8 Glass, 8 Copper | Placement record | Compare Sky Turbine when Glass or Copper is the bottleneck. |
| Branch - storage | Battery | Generation already exists and the source-described need is storing excess power for production drops. | Battery: 1 Electrical Component; Energy Crafting Table: 10 Iron, 15 Silicon, 10 Copper | Placement record | If there is no generation, build Sky Turbine or Solar Panel first. |
| Branch - farming | Sprinkler | Automated watering is the current need and 5 Iron plus 5 Copper is affordable at the Energy Crafting Table. | Sprinkler: 1 Electrical Component; Energy Crafting Table: 5 Iron, 5 Copper | Placement record | If power is the blocker, complete generation and storage before adding another Sprinkler. |
| Branch - energy production | Energy Furnace | The energy network exists and 15 Iron, 15 Silicon, 15 Copper is affordable at the Energy Crafting Table. | Energy Furnace: 1 Electrical Component; Energy Crafting Table: 15 Iron, 15 Silicon, 15 Copper | Placement record | Keep using the original Furnace while the energy chain or material total is incomplete. |
Spend Check
| Before You Craft | Open |
|---|---|
| Total ingredients for repeated crafts | Crafting Calculator |
| Materials pressured by both recipes and research | Material Priority Planner |
| The matching placeable and its cost | Buildable Records |
| The research row that unlocks the output | Research Decision Guide |