Solarpunk Research Decision Guide
Choose Solarpunk research by the system blocking progress, using exact costs and unlock records.
Solarpunk does not have one dependable universal tech-tree order. Pick the lane that removes your current bottleneck, verify its research and crafting costs, then pivot when the next condition in the row becomes true.
Priority Lanes
| Lane | Research | Choose When | Known Gate | Exact Records | Pivot When |
|---|---|---|---|---|---|
| Opening farm | Growbox | A placeable crop bed is the current blocker; this row unlocks Growbox for 2 Wood and its recipe uses 4 Wood at the Crafting Table. | Research cost 2 Wood; craft at Crafting Table: 4 Wood | Research, Recipe, Buildable | The Growbox is placed; move to a water source or crop recipe rather than buying another unrelated unlock. |
| Basic production | Furnace | A selected recipe names the Furnace station; its research row costs 3 Stone and the Furnace recipe uses 15 Stone. | Research cost 3 Stone; craft at Crafting Table: 15 Stone | Research, Recipe, Buildable | The recipes you need name Energy Furnace instead, and the Energy Crafting Table materials are affordable. |
| Lower-material water option | Rain Collector | Compare both water options before building: Rain Collector costs 2 Wood to research and 6 Wood, 8 Stone, 6 Stick to craft. | Starting research row; research cost 2 Wood; craft at Crafting Table: 6 Wood, 8 Stone, 6 Stick | Research, Recipe, Buildable | That exact material mix is worse for your inventory than the Well row; compare both placement records. |
| Stone-heavy water option | Well | You can cover its source research cost of 3 Stone, 2 Wood, 2 Stick and recipe cost of 15 Stone, 10 Wood, 6 Stick. | Starting research row; source cost 3 Stone, 2 Wood, 2 Stick; craft at Crafting Table: 15 Stone, 10 Wood, 6 Stick | Research, Recipe, Buildable | Those Stone and Stick totals are the bottleneck; compare the Rain Collector row instead. |
| Automated watering | Sprinkler | Manual crop watering is the bottleneck and you have the Energy Crafting Table plus 5 Iron and 5 Copper for the recipe. | Research cost 1 Electrical Component; craft at Energy Crafting Table: 5 Iron, 5 Copper | Research, Recipe, Buildable | Power generation or storage is the actual blocker; fund a generator or Battery before another Sprinkler. |
| Power generation | Sky Turbine | You have 30 Cloth, 1 Circuit Board, and 20 Iron for the Energy Crafting Table recipe. | Research cost 1 Electrical Component; craft at Energy Crafting Table: 30 Cloth, 1 Circuitboard, 20 Iron | Research, Recipe, Buildable | That material mix is unavailable; compare Solar Panel’s 8 Iron, 8 Glass, and 8 Copper recipe. |
| Power generation | Solar Panel | You have 8 Iron, 8 Glass, and 8 Copper for the Energy Crafting Table recipe. | Research cost 1 Electrical Component; craft at Energy Crafting Table: 8 Iron, 8 Glass, 8 Copper | Research, Recipe, Buildable | Those materials are scarcer than 30 Cloth, 1 Circuit Board, and 20 Iron; compare Sky Turbine. |
| Power storage | Battery | Generation exists but production drops; the source description says Battery stores excess power and releases it later. | Research cost 1 Electrical Component; craft at Energy Crafting Table: 10 Iron, 15 Silicon, 10 Copper | Research, Recipe, Buildable | Generation is still the constraint; compare Sky Turbine and Solar Panel before adding storage. |
| Resource logistics | Transport Drone | Moving resources between base routes is the bottleneck and you can fund the Cobalt, Iron, Copper, and Silicon recipe. | Research cost 1 Electrical Component; craft at Energy Crafting Table: 8 Cobalt, 16 Iron, 16 Copper, 16 Silicon | Research, Recipe, Buildable | The materials or Energy Crafting Table are not ready; finish the production chain first. |
| Energy production | Energy Furnace | You want the source-described furnace that runs on energy and can fund 15 Iron, 15 Silicon, and 15 Copper. | Research cost 1 Electrical Component; craft at Energy Crafting Table: 15 Iron, 15 Silicon, 15 Copper | Research, Recipe, Buildable | The energy network or Energy Crafting Table is not ready; keep the original Furnace path. |
Decision Rules
| If You Are Blocked By | Open | Decision |
|---|---|---|
| Food or seed throughput | Farming guide | Compare the Growbox, water-source, and Sprinkler rows; do not treat them as one bundled unlock. |
| Power generation or storage | Energy guide | Choose a generator recipe first when supply is absent; choose Battery only when storage is the named problem. |
| One material is blocking several projects | Material planner | See whether the same material is pressuring recipes and research. |
| An unlock is outside this decision table | Full research planner | Filter all 90 research rows by cost, category, or unlock. |