Water Trough
Solarpunk Water Trough guide: what it does, when to prioritize it, related research unlocks links, and practical player advice.
Water Trough is a Solarpunk research unlock. - Unlocks Water Trough. Costs 4 Stone, 4 Log.
Quick Answer
| Field | Details |
|---|---|
| Category | Research Unlocks |
| Player use | - Unlocks Water Trough. Costs 4 Stone, 4 Log. |
| Best check | Check the Research Table and the recommended unlock-order guide before spending scarce research materials. |
Decoded Gameplay Stats
| Stat | Value | Decoded Evidence |
|---|---|---|
| Water storage capacity | 20 water units | Default__BC_WaterStorage_C, high confidence |
| Water storage tick | 0.2 water units per tick | Default__BC_WaterStorage_C, high confidence |
| Max stack size | 1 | DB_Items extraction, high confidence |
| Recycler value | 1 (Recycler return) | DB_Items extraction, high confidence |
| Item type | Animals, Other | DB_Items extraction, high confidence |
| Interaction | Buildable | DB_Items extraction, high confidence |
Exact Recipe
| Station | Output | Exact Ingredients | Notes |
|---|---|---|---|
| Crafting Table | 1 Water Trough | 10 Log, 10 Stone, 5 Iron | - |
Used In Crafting
| Recipe | Station | Ingredient Need |
|---|---|---|
| Powered Water Trough | Advanced Crafting Table | 1 Water Trough |
Unlocked By Research
| Research | Cost | Also Unlocks |
|---|---|---|
| Animal Basics Pack | 5 Wheat | Chicken Coop, Feeding Trough, Animal Feed, Animal Tag |
| Water Trough | 4 Stone, 4 Log | Only this unlock |
Exact Research Cost
| Category | Exact Cost | Unlocks | Notes |
|---|---|---|---|
| Animals | 4 Stone, 4 Log | Water Trough | - |
When To Care
Water Trough belongs to the Animals research family. Prioritize it when the problem it solves is already slowing the base. If food, water, storage, and the first crafting loop are not stable yet, compare it against the research order before unlocking comfort or cosmetic branches.
Practical Use
Water Trough should be evaluated by the chore or blocker it removes. Research that solves water, storage, crafting, power, food, or travel usually beats decoration when the base is still unstable.
Related Strategy
For research planning, prioritize unlocks by friction: water first, then storage and crafting, then power, then automation, animals, airship improvements, and comfort.
Common Mistakes
- Do not unlock Water Trough just because it is available; compare it with the base problem that is slowing you down now.
- Do not rush comfort or decoration branches if water, storage, crafting, food, and power are still unstable.
- Do not forget follow-through. An unlock only helps after you place the station, build the part, or reorganize the route around it.
Related
Research Unlocks, Research Unlock Order, Crafting, Machines And Automation, Powered Water Trough, Well, Rain Collector, Animals