Automatic Feeder
Solarpunk Automatic Feeder guide: what it does, when to prioritize it, related animals links, and practical player advice.
Automatic Feeder is a Solarpunk animal or animal-care entry. Powered feeder from the automatic animal-care research path.
Quick Answer
| Field | Details |
|---|---|
| Category | Animals |
| Player use | Powered feeder from the automatic animal-care research path. |
| Best check | Check shelter, food, water, happiness, and collection route before adding more animals. |
Decoded Gameplay Stats
| Stat | Value | Decoded Evidence |
|---|---|---|
| Max stack size | 1 | DB_Items extraction, high confidence |
| Recycler value | 1 (Recycler return) | DB_Items extraction, high confidence |
| Item type | Electronics | DB_Items extraction, high confidence |
| Interaction | Buildable | DB_Items extraction, high confidence |
Exact Recipe
| Station | Output | Exact Ingredients | Notes |
|---|---|---|---|
| Advanced Crafting Table | 1 Automatic Feeder | 1 Feeding Trough, 5 Cobalt, 5 Silicon | - |
Unlocked By Research
| Research | Cost | Also Unlocks |
|---|---|---|
| Automatic Water Trough & Feed Dispenser | 1 Electrical Component | Powered Water Trough |
When To Care
Care about this once animals are close enough to the daily crop and water route. Animal systems pay off when shelter, food, water, and product collection are checked together instead of scattered around the base.
Practical Use
Automatic Feeder belongs in a care loop with troughs, shelter, water, and product collection. A compact animal area beats a larger scattered pen because happiness and collection checks happen more reliably.
Related Strategy
For animal planning, keep one care loop before scaling up. Shelter, food, water, happiness, and basket collection should be close enough that they fit into a normal farm pass.
Common Mistakes
- Do not add Automatic Feeder to a base where food, water, shelter, and collection are far apart.
- Do not assume owning animals is the same as profiting from them; happiness and regular care are the useful part of the loop.
- Do not transport animals to a new island until the receiving area already has the basics ready.
Related
Animals, Animals, Animals And Products, Food And Drink, Animal Feed, Feeding Trough, Automation