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Electrical Component

Solarpunk Electrical Component guide: what it does, when to prioritize it, related resources links, and practical player advice.

Electrical Component is a Solarpunk resource. Key electrical part used for power and machine unlocks.

Quick Answer

FieldDetails
CategoryResources
Player useKey electrical part used for power and machine unlocks.
Best checkReserve it for tools, power devices, machines, or late exploration projects before using it casually.

Used In Research

ResearchCost ShareUnlocks
Advanced Dock1 Electrical ComponentAdvanced Dock
Algae Drone1 Electrical ComponentMagnetic Fisher
Animal Transport1 Electrical ComponentAnimal Transport, Animal Receiver
Automatic Water Trough & Feed Dispenser1 Electrical ComponentPowered Water Trough, Automatic Feeder
Battery1 Electrical ComponentBattery
Detector1 Electrical ComponentLoot Chest Detector
Drill1 Electrical ComponentDrill
Energy Furnace1 Electrical ComponentEnergy Furnace
Energy Workbench1 Electrical ComponentAdvanced Crafting Table, Cable Connector Small, Network Display, Sprinkler, Generator, Drill
Forester Bot1 Electrical ComponentForester
Iron Rod1 Electrical ComponentProgression gate
Lights Pack1 Electrical ComponentWireless Connector, Standing Lamp, Wireless Lamp, Bedside Lamp
Postbox1 Electrical ComponentRecycler
Recycler1 Electrical ComponentUncrafter
Sensors & Logic Block1 Electrical ComponentLogic Block, Rain Sensor, Daytime Sensor
Sky Turbine1 Electrical ComponentSky Turbine
Solar Panel1 Electrical ComponentSolar Panel
Sprinkler1 Electrical ComponentSprinkler
Also appears in 4 more research costs; see Research Unlocks and Costs.

When To Care

Care about Electrical Component when tools, power, machines, or late exploration are the next bottleneck. Process ore before judging whether you have enough for the unlock.

Practical Use

Store Electrical Component beside the projects that spend advanced materials: tools, energy devices, machines, or airship work. Do not mix it with common wood and food overflow.

For resource planning, count backwards from the project you want to finish. A power push needs electrical parts and metals, a building push needs processed construction materials, and an airship push needs technical components. That is more useful than hoarding every pickup equally.

Common Mistakes

  • Do not leave Electrical Component in an unsorted dump chest if it feeds an active project; put it beside the station or build area that spends it.
  • Do not burn or process a material just because storage is full; first check whether tools, power, building, animal care, or airship work will need it.
  • Do not measure value only by rarity. A common material on the right route can save more time than a rare material sitting in the wrong chest.

Resources, Crafting Machines And Materials, Crafting, Machines And Automation