Windmill
Solarpunk Windmill guide: what it does, when to prioritize it, related machines and automation links, and practical player advice.
Windmill is a Solarpunk machine or automation part. Produces energy based on current wind strength.
Quick Answer
| Field | Details |
|---|---|
| Category | Machines and Automation |
| Player use | Produces energy based on current wind strength. |
| Best check | Place it only after the input, output, power, and storage route are clear. |
Extracted Game Text Stats
| Fact |
|---|
| A large wooden windmill produces around twice as much energy as a regular windmill. |
| A windmill produces energy based on the current wind strength. |
Decoded Gameplay Stats
| Stat | Value | Decoded Evidence |
|---|---|---|
| Max stack size | 1 | DB_Items extraction, high confidence |
| Recycler value | 1 (Recycler return) | DB_Items extraction, high confidence |
| Item type | Electronics | DB_Items extraction, high confidence |
| Interaction | Buildable | DB_Items extraction, high confidence |
Exact Recipe
| Station | Output | Exact Ingredients | Notes |
|---|---|---|---|
| Advanced Crafting Table | 1 Windmill | 8 Iron, 8 Copper, 15 Cobalt, 15 Silicon | - |
Unlocked By Research
| Research | Cost | Also Unlocks |
|---|---|---|
| Windmill | 1 Electrical Component | Only this unlock |
Exact Research Cost
| Category | Exact Cost | Unlocks | Notes |
|---|---|---|---|
| Energy and Automation | 1 Electrical Component | Windmill | A windmill produces energy based on the current wind strength. |
When To Care
Care about power generation once a powered device actually improves the base. Add generation before adding more consumers, then stabilize the network with batteries.
Practical Use
Windmill belongs inside a readable power network. Keep generation, storage, controls, and consumers grouped so outages are easy to diagnose.
Related Strategy
For machine planning, use a four-part check: input, output, energy, storage. If any part is unclear, the machine may create clutter instead of saving time.
Common Mistakes
- Do not place Windmill away from its input, output, or power route.
- Do not scale powered machines before adding enough generation and battery support to keep the useful devices running.
- Do not automate a messy route. Clean storage and clear destinations first, then add drones, sprinklers, sensors, or other powered helpers.
Related
Machines And Automation, Automation, Energy System, Energy And Logic