Feeding Trough
Solarpunk Feeding Trough guide: what it does, when to prioritize it, related research unlocks links, and practical player advice.
Feeding Trough is a Solarpunk research unlock. - Unlocks Feeding Trough. Costs 4 Log, 2 Stick.
Quick Answer
| Field | Details |
|---|---|
| Category | Research Unlocks |
| Player use | - Unlocks Feeding Trough. Costs 4 Log, 2 Stick. |
| Best check | Check the Research Table and the recommended unlock-order guide before spending scarce research materials. |
Decoded Gameplay Stats
| Stat | Value | Decoded Evidence |
|---|---|---|
| Max stack size | 1 | DB_Items extraction, high confidence |
| Burn time (fuel) | 40s | DB_Items extraction, high confidence |
| Recycler value | 1 (Recycler return) | DB_Items extraction, high confidence |
| Item type | Animals, Other | DB_Items extraction, high confidence |
| Interaction | Buildable | DB_Items extraction, high confidence |
Exact Recipe
| Station | Output | Exact Ingredients | Notes |
|---|---|---|---|
| Crafting Table | 1 Feeding Trough | 10 Log, 5 Stick, 5 Iron | - |
Used In Crafting
| Recipe | Station | Ingredient Need |
|---|---|---|
| Automatic Feeder | Advanced Crafting Table | 1 Feeding Trough |
Unlocked By Research
| Research | Cost | Also Unlocks |
|---|---|---|
| Animal Basics Pack | 5 Wheat | Chicken Coop, Water Trough, Animal Feed, Animal Tag |
| Feeding Trough | 4 Log, 2 Stick | Only this unlock |
Exact Research Cost
| Category | Exact Cost | Unlocks | Notes |
|---|---|---|---|
| Animals | 4 Log, 2 Stick | Feeding Trough | - |
When To Care
Feeding Trough belongs to the Animals research family. Prioritize it when the problem it solves is already slowing the base. If food, water, storage, and the first crafting loop are not stable yet, compare it against the research order before unlocking comfort or cosmetic branches.
Practical Use
Feeding Trough should be evaluated by the chore or blocker it removes. Research that solves water, storage, crafting, power, food, or travel usually beats decoration when the base is still unstable.
Related Strategy
For research planning, prioritize unlocks by friction: water first, then storage and crafting, then power, then automation, animals, airship improvements, and comfort.
Common Mistakes
- Do not unlock Feeding Trough just because it is available; compare it with the base problem that is slowing you down now.
- Do not rush comfort or decoration branches if water, storage, crafting, food, and power are still unstable.
- Do not forget follow-through. An unlock only helps after you place the station, build the part, or reorganize the route around it.
Related
Research Unlocks, Research Unlock Order, Crafting, Machines And Automation, Animal Feed, Automatic Feeder, Animals, Animals And Products