Character
Solarpunk character hub for hunger, thirst, tools, inventory, co-op roles, movement, Build Hammer traversal, achievements, controls, and practical daily routines.
Character progress in Solarpunk is mostly practical: carry the right tools, keep food and clean water ready, learn inventory shortcuts, and make base routes short enough that chores do not consume the whole session.
Start Here
Beginner Guide
First-hour route for food, water, tools, research, shelter, and early base habits.
Co-op and Inventory
Inventory shortcuts, shared roles, pings, storage habits, and trip planning.
Storage Quality of Life
How to make item handling less painful before the base gets large.
Exact Lookup
Controls and UI
Inventory shortcuts, pings, build controls, map markers, and interface tips.
Tools
Axes, pickaxes, hoes, Build Hammer, water can, repair kit, detector, drill, and upgraded tools.
Food and Drink
Hunger, thirst, cooked food, water bottles, carafes, and trip food.
Achievements
Character-adjacent goals such as building, cooking, exploration, and completion.
Gameplay Tips
In-game tips that explain day-to-day survival and movement habits.
Carry Setup
| Slot Or Habit | Why |
|---|---|
| Build Hammer | Traversal, base building, and fixing awkward movement routes. |
| Water Can | Keeps crops moving until sprinklers are worth the setup. |
| Food and Drink | Prevents building and airship trips from ending early. |
| Repair Kit | Useful before longer or riskier airship routes. |
| Inventory shortcuts | Fast transfer and stack splitting save time every session. |
Daily Routine
- Check food and clean water before starting a big project or flight.
- Water crops and collect animal products before leaving the base for long trips.
- Move loot into labeled chests immediately after returning.
- Use pings and map markers in co-op so everyone works from the same route plan.
Related
Beginner Guide, Co-op And Inventory, Controls And UI, Tools, Food And Drink