Building and Base Layout
Solarpunk building guide for Build Hammer routes, stairs, bridges, foundations, storage, farms, animals, power, decorations, and expansion.
Build for movement first and beauty second. The best early island base has short routes between crops, clean water, storage, crafting, research, power, and animal care.
Working Base Zones
| Zone | Place It Near |
|---|---|
| Crop plot | Rain collector, storage, cooking, and later sprinkler power. |
| Crafting area | Resource storage, furnace, research table, and recycler. |
| Power area | Machines that matter first, then cable connectors and network display. |
| Animal area | Food, water troughs, shelters, and food basket collection. |
| Airship dock | Trip-return chest and resource processing area. |
Building Mechanics
- Stairs can be stacked and help with height changes.
- Upper floors attach to foundations to make bridges.
- Foundation height can be adjusted.
- Built structures can be dismantled with axe or pickaxe.
- Main building parts sit in the center of the build wheel, with special variants in the outer ring.
Unlock Paths
| Path | What It Opens |
|---|---|
| Brick Materials | Brick walls, floors, doors, roof pieces, foundations, railings, and stairs. |
| Glass Materials | Glass structure pieces for greenhouse-style builds and bright bases. |
| Storage Shelves | Crate organization and cleaner production spaces. |
| Signs & Map Markers | Labels and navigation for larger bases. |
| Decoration packs | Furniture, plants, books, lights, outdoor pieces, music items, and comfort objects. |
Related
Building, Building Pieces, Decorations, Resources, Farming And Weather, Airships