Solarpunk Field Guide Unofficial Wiki
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field guide

Energy and Automation

Solarpunk energy and automation hub for solar, wind, batteries, cables, sensors, logic, drones, sprinklers, and powered machines.

Power is a network. Automation should come after the base has enough generation, storage, and useful consumers that the machine saves more time than it costs.

Start Here

Energy and Logic

Generators, connectors, batteries, devices, sensors, logic blocks, and practical wiring.

Power Troubleshooting

Five-step check for stopped drills, sprinklers, batteries, logic setups, and weak networks.

Automation System

Transport drones, forester, algae drone, sprinklers, feeders, and route automation.

Exact Lookup

Energy Network Parts

Solar panels, windmills, batteries, generators, connectors, sensors, logic, and displays.

Machines and Automation

Forester, transport drone, sprinkler, powered machines, workstations, and utility machines.

Power Research

Energy Workbench, batteries, generators, logic, drones, and automation unlocks.

Debug Order

  1. Confirm generation.
  2. Confirm cable or wireless connection.
  3. Confirm battery storage.
  4. Confirm the consumer is powered and useful.
  5. Add sensors or logic only after the simple network works.

Good Unlock Order

StageWhat To PrioritizeWhy
First networkSolar Panel or WindmillOne source plus one useful consumer is easier to debug than a sprawling network.
BufferBatteryStorage smooths out weather, time-of-day, and burst consumption problems.
VisibilityNetwork DisplayUse it once the network is too large to reason about visually.
Conditional powerDaytime Sensor, Rain Sensor, and Logic BlockAdd logic after the base network works without it.
AutomationForester, Transport Drone, and SprinklerAutomate chores that are already repetitive and stable.

When Not To Automate Yet

Skip automation if the chore is still tiny or the power network is unreliable. A sprinkler on a two-plot farm, a drone with no organized source and destination, or a powered machine with no battery buffer usually creates more debugging than progress. Build the manual route first, then automate the repeated part of that route.

Energy And Logic, Power Troubleshooting, Energy Network Parts, Automation, Energy System